Estavan

Estavan

One of the top movers and shakers in Sigil, Estavan the Merchant Lord is the head of the Sigil office of the Planar Trade Consortium.

Estavan can be another fantastic resource for both players and GMs: he has his fingers in so many pies that he practically knows everyone and everything in Sigil. He features prominently in the early chapters of Doors to the Unknown, but the GM can easily expand his role in a Planescape campaign. From a simple information broker to a full-on patron, Estavan can be a huge influence in any campaign.

For details on Estavan’s plans and personality, along with his tactics in combat, see his entries in Uncaged: Faces of Sigil and Doors to the Unknown.

Estavan      CR 8

EstavanXP 4,800
Male ogre mage (Fraternity of Order) (Pathfinder RPG Bestiary 221)
LE Large outsider (giant, extraplanar, native, oni, shapechanger)
Init +7; Senses darkvision 60 ft., low-light vision; Perception +13


DEFENCE
AC 17, touch 12, flat-footed 14 (+3 Dex, +5 natural, -1 size)
hp 92 (8d10+48); regeneration 5 (acid or fire)
Fort +12, Ref +5, Will +10
SR 19


OFFENCE
Speed 40 ft., fly 60 ft. (good)
Melee +2 naginata +17/+12 (2d8+12/×3) or whip +14 (1d4+7 non-lethal)
Space 10 ft.; Reach 10 ft. (20 ft. with naginata or whip)
Spell-Like Abilities (CL 9th; concentration +12)
Constant—fly
At will—darkness, invisibility
1/day—charm monster (DC 17), comprehend languages, cone of cold (DC 18), gaseous form, deep slumber (DC 16)


STATISTICS
Str 24, Dex 17, Con 23, Int 14, Wis 14, Cha 17
Base Atk +8; CMB +16; CMD 29
Feats Dazzling Display, Improved Initiative, Iron Will, Weapon Focus (naginata)
Skills Bluff +14, Fly +5, Intimidate +14, Knowledge (arcana) +13, Linguistics +15, Perception +13, Sense Motive +13, Spellcraft +13, Use Magic Device +14
Faction Traits Intuit Pattern, Letter of the Law
Languages Common, Abyssal, Aklo, Celestial, Daemonic, Demodand, Draconic, Dwarven, Giant, Githzerai, Infernal
SQ change shape (Small, Medium, or Large humanoid; alter self or giant form I), flight
Gear +2 naginata, whip, necklace of adaptation

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