Omott

Omott, the naïve linqua from Uncaged: Faces of Sigil, updated for Pathfinder Planescape.

Omott’s quite valuable to the Will of the One and they protect it – if Omott’s threatened, 2d4 bashers (3rd-level fighters or wizards) will come to its aid if they can.

Omott      CR 2

OmottXP 600
N Small outsider (extraplanar)
Init +7; Senses darkvision 60 ft.; Perception +8

DEFENCE
AC 17, touch 14, flat-footed 14 (+3 Dex, +3 natural, +1 size)
hp 9 (2d10-2)
Fort +2, Ref +6, Will +4
Defensive Abilities Gehenna adaptation; Resist acid 5, cold 5, fire 5; SR 10

OFFENCE
Speed 20 ft.
Melee +2 wounding heavy mace +8 (1d6+1 plus 1 bleed)
Special Attacks sneak attack +1d6
Spell-Like Abilities (CL 2nd; concentration +2)
At will–discern lies (DC 14), detect good, detect evil, detect magic, freedom of movement, spider climb, stone shape, tongues
1/day–divine power

STATISTICS
Str 9, Dex 17, Con 9, Int 10, Wis 12, Cha 11
Base Atk +2; CMB +0; CMD 13
Feats Improved Initiative, Weapon FinesseB
Skills Bluff +4, Diplomacy +4, Disable Device +10, Perception +8, Stealth +14, Sense Motive +6, Sleight of Hand +10; Racial Modifiers +2 Disable Device, +2 Perception, +2 Sleight of Hand, +2 Stealth
Languages Common, Abyssal, Infernal
Gear +2 wounding heavy mace

SPECIAL ABILITIES
Gehenna Adaptation (Ex) A linqua is immune to Gehenna’s natural environment, including lava flows, etc.

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