A Pathfinder Roleplaying Game update of the defiant prestige class from the Planar Handbook.
A Pathfinder Roleplaying Game update of the incantifier prestige class from the Dragon Magazine #339. The abilities were tweaked slightly and the need to absorb spells to survive was added back, to make incantifiers more like they were in 2nd Edition. Also, additional spells per day are added every level instead of every other level, to ensure the power level is closer to Pathfinder RPG levels.
A Pathfinder Roleplaying Game update of the godsman prestige class from Planewalker.com.
A renamed Pathfinder Roleplaying Game update of the hardhead prestige class from Planewalker.com.
Presented here are options for Planescape faction abilities for Pathfinder RPG. These abilities are based on those originally presented in the Planescape Campaign Setting box set, and are intended to replicate the style of the benefits and restrictions without unnecessary detail. Changes in the rules since AD&D Second Edition have made some changes to the abilities necessary, but the feel of the abilities should still be there. No attempts to balance the abilities were made, just straight translations keeping as close to the original flavour as possible. Which means, for example, that the trade-off for the Doomguard still sucks, but the Fated get an awesome ability.
Continue reading Faction Abilities
Luthien Anwamane was an NPC that the characters frequently encountered in my long-running Planescape campaign. He was, for all intents and purposes, a fence for the PCs to sell their loot too, and who could procure magic items for them, given time.